We Love It's Guide to…
Two fencers trade swordplay and unarmed attacks in a respawning tug-of-war, racing through arenas to reach their goal.
Released 13 Jan 2014
Fencing Tug-of-War
Throw Your Sword
Fight Without Swords
Nidhogg is the epic award-winning game of fencing tug-of-war complete with flying giant worms.
Developed by Messhof · Published by Messhof








Nidhogg is a fencing duel between two players, each trying to push through an arena toward their own goal. A kill creates an opening to advance, but the defeated fencer quickly returns, turning each match into a shifting tug-of-war rather than a fight decided by one knockout.
Players raise or lower their swords, lunge, parry, and throw their weapons. If disarmed, they can keep fighting with punches, kicks, rolls, and other acrobatic moves. Timing, positioning, and reading an opponent matter as much as landing an attack.
Arenas have different layouts, formations, and chokepoints that shape how players move and defend ground. The game supports single-player play against opponents as well as local and online multiplayer, with its duels built around repeated advances and reversals.
Players often praise Nidhogg as an easy-to-learn but strategically engaging duel, especially when played locally with a friend. Reviews describe its quick reversals and close matches as exciting and funny, while some find the solo experience repetitive or the overall amount of content limited. A few also report online lag or quiet matchmaking.
Nidhogg is the epic award-winning fencing tug-of-war, full of graceful acrobatics and clumsy stabs. IRL yelling and excitement may occur, in this ultimate two-player showdown of fast-paced fencing and melee attacks.
Beware, advantages in Nidhogg are often fleeting, as new opponents continually spawn in your way. Use a variety of fencing maneuvers while armed -- lunges, parries, and even dirty tricks like throwing your sword. If swordless, press forward with punches, sweep kicks, dive kicks, rolls, and wall jumps.
The combat arena stretches in both directions, although besting an opponent only gains you ground. Matches aren’t won or lost with a single kill, but with a series of kills granting you right-of-way to run/fight/flee to your own goal-zone.
Each arena holds different strategic formations and chokepoints to use to your advantage. Until you reach your goal-zone, anything is possible. Only one thing is certain in Nidhogg… the only way to win is to outwit your opponent. En Garde!







| Platforms | Windows, macOS |
|---|---|
| Achievements | 12 |
| Age ratings |
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| Players | 1–8 |
| Play modes |
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| Other modes |
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| Multiplayer | Nidhogg is built around competitive multiplayer duels. Official store text describes it as an ultimate two-player showdown, with Online PvP and shared/split screen PvP. Reviews consistently describe local play as the main format, and multiple reviews report a local tournament mode for 3-8 players with players rotating through 1v1 matches. |
| Multiplayer & mods | No mod or workshop support is stated in the provided information. One review wishes for workshop level editing, indicating it is not confirmed. A review mentions third-party programs for online play, but no official multiplayer mod support is established. |
| Controller support | Xbox |
| Controller required | No |
| Content notices |
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| Metacritic | 81/100 View on Metacritic |
| Website | Official website |