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Next Fest
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Next Fest is awesome, but HUUUGE and gone too quickly! The Next Festival Explorer is here to do the hard work of finding you the best, possibly hidden, demos to play!

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1439 demos1237–1248 shown
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Gunline

Gunline

A tower defence you fight in first person. One road, one base, and thirty kinds of enemies walking down it. You meet them yourself with six guns and and build different kinds of defensive turrets.

Followers4
LaunchUnknown
Has some form of AI usage

Generative AI was used during development as an assistive tool for some 2D art including weapon reload animation frames and magazine props

2D Images, Animation
TOWERTOWER

TOWERTOWER

Stack. Mislead. Wipe them out. A punishing tower defense about building a fortress out of stacked blocks. Every tower is a weapon, a wall, and a piece of terrain that leads enemies astray. Let 50 through and it is over.

Followers4
LaunchOct 26, 2026
Has some form of AI usage

This game uses AI for some of its images and programming.

2D Images, Code
JIGSEUM: Assemble Jigsaws with Magic

JIGSEUM: Assemble Jigsaws with Magic

**JIGSEUM: Assemble Jigsaws with Magic** is a first-person jigsaw puzzle game set in a quiet museum. Find around 2,500 scattered pieces, complete 15 paintings, and learn magic to solve puzzles more efficiently.

Followers4
LaunchUnknown
Has some form of AI usage

Generative AI has been used as a supplementary tool in the creation of some art assets and UI elements included in this game. AI has also been used to assist with some text creation and localization.AI-generated or AI-assisted content is reviewed by the developer and edited or adjusted by hand as needed. Generative AI is used only as a tool to support the development process, while careful attention is given to the overall quality, consistency, and atmosphere of the game.

2D Images, UI Elements, Writing, Localization
Dreadgence

Dreadgence

A deterministic horror autobattler. You are a page torn from the autopsy of a dead god. Bind extinct monsters as Pacts, arm them with stolen Rites and Relics, and deploy into wounds that remember every death. Then watch. You prep…

Followers4
LaunchUnknown
Has some form of AI usage

Code generation and quality assurance testing/reporting.

Code, QA/Testing
Genius Simulator

Genius Simulator

**Play a god-tier genius whose subtle glance is misread as the world's salvation formula!** In this deck-building Roguelike, turn fanatical overthinking into strategy: observe your opponent's mental flaws, shatter their logic cha…

Followers4
LaunchUnknown
Has some form of AI usage

This game utilizes generative AI to assist in creating select art assets, with all content refined and quality-checked by human developers.

2D Images
Paceweaver

Paceweaver

Backstab for double damage. Every enemy move is telegraphed in advance. Paceweaver is a turn-based deckbuilding roguelike fought on a single lane, where distance and facing decide everything. Slip between telegraphed attacks and …

Followers4
LaunchUnknown
Has some form of AI usage

This game uses generative AI tools as part of its art creation process. Visual assets — including background and environment art, character and unit art, and card illustrations — were generated with the assistance of AI and then reviewed and refined by hand. All AI-assisted content is checked to ensure it meets our quality and originality standards.

2D Images
AT THE READY

AT THE READY

A third-person quick-draw duel game set in the Old West. Face a rival across the street, wait for the signal, then draw, aim, and fire—split-second decisions decide every duel. Go head-to-head in 1v1 showdowns or fight to be the …

Followers4
LaunchOct 29, 2026
Has some form of AI usage

Some in-game card illustrations were created with the assistance of generative AI during development. No content is generated by AI during gameplay, and the game does not connect to any external AI services while playing.

2D Images
Ragtag Fleet

Ragtag Fleet

Ragtag Fleet is a fast-paced pixel-destruction survival roguelite. Tear apart enemy ships, expose their Cores, and turn the spoils into weapons, drones, and modules. Build a makeshift fleet into overwhelming firepower.

Followers4
LaunchUnknown
Has some form of AI usage

Generative AI was used to assist in creating select art assets, which were reviewed, edited, and integrated by the developer. All gameplay, programming, and overall design were created by the development team.

2D Images
Dreamland Pavilion

Dreamland Pavilion

Through Point-and-Click interaction, following the protagonist's perspective, you will enter this special space, solve puzzles in the pavilion where the breeze blows, and uncover the story in the memory.

Followers4
LaunchUnknown
Has some form of AI usage

UI assisted modification of a few textures;Created some sound effects using the UI;

2D Images, Sound Effects
CrashFest

CrashFest

Build the track, then race it. Everyone adds a piece between rounds — the bots too — so the corner that just wrecked you is somebody's fault. Local arcade racing for up to six, with shotguns, landmines and homing missiles, plus t…

Followers4
LaunchUnknown
Has some form of AI usage

CrashFest is a one-person game, built in Unity between coffee and complaints from playtesters. It started as a physics experiment about shoving a low-poly car off a ledge and got out of hand once six controllers were plugged in.I’m a software engineer, not an artist. So a good chunk of CrashFest was made together with Claude AI — art direction, shaders, menus, the visual bits I’d never have drawn on my own — and the soundtrack comes out of Suno. The code, the physics and every questionable design decision are mine.

2D Images, UI Elements, Music, Ideation
Chroma Keyboard

Chroma Keyboard

A calm four-key rhythm game with no fail state: every run plays to the last note. 40 original tracks span twelve traditions — kora, gamelan, maqam, milonga, techno — plus four Epics: ten-act suites, fifteen unbroken minutes each.

Followers4
LaunchOct 27, 2026
Has some form of AI usage

This game was developed with assistance from multiple generative AI models, but it does not use generative AI at runtime or produce any live-generated content.

Unspecified
LINETAIN

LINETAIN

Read 25 seconds ahead. Safely reshape route endpoints and reassign a limited fleet to deliver food, ammunition, and materials—and evacuate the wounded—before time runs out. LINETAIN is a pausable real-time logistics strategy game…

Followers4
LaunchUnknown
Has some form of AI usage

Generative AI tools were used during development to assist with drafts and revisions of some pre-generated in-game text, interface copy, localization, and store and library artwork. All resulting content is selected, edited, and reviewed by the developer before shipping. The game does not generate content with AI at runtime.

2D Images, UI Elements, Writing, Localization, Marketing Assets