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Next Fest
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Next Fest is awesome, but HUUUGE and gone too quickly! The Next Festival Explorer is here to do the hard work of finding you the best, possibly hidden, demos to play!

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Fortress Breaker

Fortress Breaker

Every siege starts simple. Break through fortress levels, topple bosses to unlock new upgrades, equip upgrades for your next run in the Armory, discover powerful combinations, and conquer all boss levels to unlock Endless Mode an…

Followers3
LaunchUnknown
Has some form of AI usage

AI was used during development, particularly to assist in creating and refining some artwork and audio assets. All content was reviewed, selected, improved upon, and integrated manually. This game does not generate AI content during gameplay.I'm not a good artist or audio producer but using current tools lets me deliver what I think is a fun game that I wouldn't be able to deliver at anywhere near the same quality without them. Fortress Breaker is still very much a one person project, just one with great tools.

2D Images, Music, Sound Effects
The Frog Prince: Unfrogged

The Frog Prince: Unfrogged

Once a prince, but turned into a frog by the witch. Lash your tongue to collect insects, feed the witch’s cauldron, and turn catches into magical essence. Upgrade your skills, survive nasty bugs to restore your prince status in t…

Followers3
LaunchUnknown
Has some form of AI usage

I’m an indie game developer and have tried making games for years. Generative AI has been used as part of my development process, including helping with code, visual and sound assets. It is not a simple one-shot process, but effort has been put in over multiple generations to control and curate the art style.

Code, 2D Images, Music, Sound Effects
Debuilders

Debuilders

Grab a sledgehammer and dive into the chaos! Debuilders is a physics‑based cooperative comedy for 4 players, in which each worker has a funny flaw. Destroy walls, fix fuse boxes, follow the boss’s instructions, and try to finish …

Followers3
LaunchUnknown
Has some form of AI usage

During game development, generative AI could be used to assist in writing software code and creating some of the 2D/3D materials. All such content was pre‑generated before the release, underwent review, and is the result of a creative process led by a human

2D Images, 3D Models, Code
No One Gets Through

No One Gets Through

Free demo available! A free-placement tower defense game with roguelite card upgrades. Redirect enemies, choose one of three upgrade cards, and buy upgrades and supplies at the Battlefield Shop. Shape your build and hold the line…

Followers3
LaunchOct 30, 2026
Has some form of AI usage

Generative AI tools were used during development as part of the production workflow for selected visual assets. All such assets were reviewed, refined, and integrated by the development team. No AI content is generated during gameplay, and the game does not connect to external AI services.

2D Images
Witch of Oz

Witch of Oz

Turn poker hands into magic in this card-puzzle adventure. Form spell patterns on a 3×3 grid, overlap them for powerful combos, and experiment with items and card enchantments. Explore a pixel-art Oz with Dorothy and use your mag…

Followers3
LaunchUnknown
Has some form of AI usage

Some pre-generated 2D visual assets—including character art, sprites, backgrounds, and an ending image—were created or edited with generative AI tools during development. These assets are static and were reviewed and integrated by the developer. The game does not generate content with AI during gameplay or connect to an external AI service.

2D Images
ROBOT DRAFT: LAST HUMAN

ROBOT DRAFT: LAST HUMAN

Fight, solve, and escape through a hostile sci-fi facility that refuses to believe you are human. Uncover a branching story, then build, playtest, export, and share escape rooms of your own.

Followers3
LaunchUnknown
Has some form of AI usage

Some pre-generated visual assets in the game were created or assisted with generative AI tools, including environment artwork, interface illustrations, textures, and source material used for certain 3D assets. All such material was reviewed, edited, integrated, and tested by the developer. The game does not generate AI content during gameplay or connect to external AI services while running.

2D Images, UI Elements, 3D Models
FLEX KING

FLEX KING

Read the aim, dodge in four directions, and strike back in bullet time. Take on solo arcade challenges or team up in local two-player co-op, dodging together through changing formations. Practice tough stages, push further in End…

Followers3
LaunchUnknown
Has some form of AI usage

Generative AI also assisted in creating some promotional artwork and descriptive text for the Steam store page.

Marketing Assets, Writing
Christmas Mystery: 100 Hidden Cats

Christmas Mystery: 100 Hidden Cats

Find 100 hidden cats across 10 festive Christmas scenes! Search carefully, use hints wisely, avoid wrong clicks, and race against time. Discover every cat, unlock achievements, and claim your place on the global leaderboard!

Followers3
LaunchUnknown
Has some form of AI usage

AI tools were used during development solely to assist with coding, including identifying and fixing bugs and making minor code corrections and improvements. AI does not generate any content for players during gameplay.

Code, QA/Testing
Stinky Tofu: Kitchen Survivor

Stinky Tofu: Kitchen Survivor

A chaotic kitchen action-roguelite where you play as stinky tofu, auto-aim through hordes of mutant ingredients, fuse kitchen weapons, mutate mid-run, and fight to stay fresh before you spoil.

Followers3
LaunchOct 30, 2026
Has some form of AI usage

This game uses generative AI tools to help create some visual assets (including art produced with SwarmUI / Z-Image Turbo). These assets may appear in the game, Steam store materials, and related community/marketing images.Gameplay systems such as procedural pixel sprites and real-time audio synthesis are rule-based/procedural, not generative AI.An optional Streamer mode can also show simulated “AI audience” chat when Twitch is not connected; this is scripted simulated chat for chaos events, not player-facing AI-generated stories or dialogue as the core game.All generative AI–assisted content is curated and integrated by the developer. No generative AI is required for players to create or upload content.

2D Images, Marketing Assets, Runtime AI
Life in the Kingdom

Life in the Kingdom

Take the throne at twenty five. Rule until you die. Marry, raise heirs, free your towns from scheming rivals, and carve through dungeons with an evolving arsenal. One ruler, one lifetime, one unforgettable reign. An adventure pac…

Followers2
LaunchUnknown
Has some form of AI usage

Generative Ai has been used to create or assist in creating; code base for the game, some art elements, some audio elements

Code, 2D Images, Sound Effects
Melt Down

Melt Down

Melt Down is a slime racing game where you are on a clock to reach the finish line. You are melting and losing weight, and you have to finish the race before you turn into a puddle. The lighter you get, the faster you go. Spend w…

Followers2
LaunchUnknown
Has some form of AI usage

We may use AI-based tools during development to assist with content creation. In all such cases, the final game mirrors our dev team's creativity and expression.

Unspecified
Valley of Stability

Valley of Stability

Crash-land on a dying alien world and bring it back to life. Build automated factories, master real chemistry and nuclear physics, and terraform the atmosphere one gas at a time — while sandworms hunt the power signature of every…

Followers2
LaunchUnknown
Has some form of AI usage

Some 2D art assets in this game — including UI textures, item icons, and the title and loading screens — were created with the help of generative AI tools and then hand-edited for use in the game. All game design, simulation systems, and gameplay logic are authored and directed by the developer. No content is generated by AI while the game is running. Translations into languages other than English were produced with the help of AI.

2D Images, UI Elements