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Next Fest
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Next Fest is awesome, but HUUUGE and gone too quickly! The Next Festival Explorer is here to do the hard work of finding you the best, possibly hidden, demos to play!

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1435 demos469–480 shown
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KOE - Beyond

KOE - Beyond

A first-person Japanese horror adventure with multiple endings, where the truth is rewritten with each playthrough. Trapped in a realm resembling a Japanese village from the 1970s, uncover its hidden truth and find your way back …

Followers19
LaunchUnknown
Has some form of AI usage

Generative AI was used for some textures and 3D models, as well as for English translation of both the game and its Steam store page.All original content, including the story, dialogue, archive documents, game design, level design, programming, and Chinese localization, was created by the developer.

2D Images, 3D Models, Localization
Overdue

Overdue

Work the night shift at a haunted library, alone or with up to three friends. Help strange patrons, finish your duties, and survive what waits between the shelves. Earn your pay, follow the rules, and uncover the past Bellweather…

Followers19
LaunchUnknown
Has some form of AI usage

Portions of this game were created with the assistance of generative AI tools: some 3D models and textures and the translations of in-game text from English into other languages. All AI-assisted content was reviewed, edited, and integrated by the development team, and no AI-generated content is created live at runtime.

3D Models, Localization
Fate Candle: Three Kingdoms - Chronicle Restored

Fate Candle: Three Kingdoms - Chronicle Restored

The fire at Red Cliffs fractures history. Rise from one of 44 cities, govern your domain, befriend forgotten generals, and restore their memories. Develop your faction and deploy stratagems across ten-slot battles. Hold cities an…

Followers19
LaunchUnknown
Has some form of AI usage

Some 2D artwork and marketing assets, sound effects, Simplified Chinese voice-over, and localization drafts were created with generative AI assistance. All outputs were reviewed, curated, and edited by the developer before inclusion. The game does not generate content with AI during gameplay.

2D Images, Marketing Assets, Sound Effects, Voiceover, Localization
Haunted House

Haunted House

You wake up in an eerie mansion, beside the one you love. To take her home, you face six lost souls — not enemies, but tragedies to understand. Each room hides a love never spoken. But when you think you've finally escaped, some …

Followers18
LaunchUnknown
Has some form of AI usage

Approximately 90% of Haunted House's content (art, text, narrative, game design, and code) is AI-generated, using ComfyUI / Stable Diffusion with custom LoRA, LLMs, and AI coding assistants. All AI outputs are reviewed, edited, and integrated by Hoppy, the sole developer. Music and sound effects are licensed, not AI-generated. No voice acting. Final creative direction and decisions are by Hoppy.

2D Images, Code, Writing, Ideation
Wizzy the Wood

Wizzy the Wood

Wizzy the Wood is a 3D adventure platformer where you play as a forest creature on a quest to reclaim the Stone of Eternity from an evil sorcerer and save your tribe.

Followers18
LaunchNov 12, 2026
Has some form of AI usage

AI tools were used in a limited scope for generating some game assets, including 2D graphics and character voices.

2D Images, Voiceover
Doom Reignite

Doom Reignite

The apocalypse crisis erupts again, and mutated zombies threaten the only humans left. As a member of the Atlas Doomsday Squad, explore survival in a Roguelike world with a Lowpoly art style, gather resources, refine gear, and se…

Followers18
LaunchUnknown
Has some form of AI usage

Promotional videos and images related to the game's story were rendered with AI

Marketing Assets
Deep Breach

Deep Breach

Deploy orbital defenses, fuse experimental turret technologies, and engineer devastating weapon builds in a tactical sci-fi horde survival roguelike. Break shields, shred armor, and adapt to evolving bio-corrupted swarms alongsid…

Followers18
LaunchUnknown
Has some form of AI usage

Deep Breach Demo contains some pre-generated visual assets created with assistance from generative AI tools during development. These include certain static 2D visual elements such as UI icons, item and turret imagery, and promotional/store artwork. No AI-generated content is created live during gameplay.

2D Images, UI Elements, Marketing Assets
THE BOY'S WORD

THE BOY'S WORD

“The Boy's Word” is a visual novel about growing up in a Moscow suburb in the 2000s. Lena, 16, is pulled into the local courtyard crew, where friendship, first love and family secrets come at a price. 10 characters, 5 endings — y…

Followers18
LaunchUnknown
Has some form of AI usage

Part of the game's visual content (location backgrounds and some animated CG scenes) was created using generative neural networks based on references and artistic descriptions developed by the author.

2D Images, Animation
Dominoir

Dominoir

Dominoir is a domino roguelike where every tile can make—or break—your run. Build clever chains, close wraps, stack powerful Schemes and Marks, and chase outrageous scores. Outsmart the House, bend its rules, and prove that at th…

Followers18
LaunchUnknown
Has some form of AI usage

Dominoir uses generative artificial intelligence as a supporting tool during development. AI was used to assist in the creation of early visual concepts.Generative AI is not used during gameplay, and no player data is processed by AI systems.

2D Images, Marketing Assets, Music
Saviour & Religion

Saviour & Religion

With no memory of who he is, he awakens in a dark dungeon. Twisted patients, a doctor with unknown motives, deadly trap hidden within ancient halls, and a disturbing cult devoted to an unseen god… A story of wishes, religion, rea…

Followers18
LaunchUnknown
Has some form of AI usage

The English localization of this game was created with the assistance of generative AI.

Localization
Black Hole Idle

Black Hole Idle

Start as a tiny black hole and grow by consuming asteroids, planets, and star systems. Automate your power, unlock upgrades, and devour the universe in this relaxing space idle incremental game.

Followers18
LaunchUnknown
Has some form of AI usage

Artificial intelligence was used for some of the graphic assets and sounds.

2D Images, Sound Effects
We Don't Exist

We Don't Exist

A maze of cubic rooms. Traps that never forgive. A voice logging your every move. Other subjects ready to betray you. Officially, you don't exist… but the horrors you'll commit to survive — those will exist.

Followers18
LaunchUnknown
Has some form of AI usage

Voice lines for the game's characters are generated using AI text-to-speech tools (ElevenLabs), from scripts written entirely by the developer, then edited and integrated by hand. All AI-generated content is pre-rendered: the game does not generate any content at runtime.

Voiceover