We Love It's Guide to…
An engineer sent to repair a silent mining ship must survive its alien outbreak, using mining tools to sever enemies' limbs.
Released 09 Jan 2009
Cut Off Monster Limbs
Fight With Mining Tools
Slow Enemies With Stasis
You are Isaac Clarke, an engineer on the spacecraft USG Ishimura. You're not a warrior. You're not a soldier. You are, however, the last line of defense for the remaining living crew.
Developed by EA Redwood Shores · Published by Electronic Arts









Isaac Clarke is an engineer sent with a team to investigate the USG Ishimura, a deep-space mining ship that has gone dark. The repair mission becomes a fight to survive aboard the vessel as its corridors fill with hostile alien creatures.
Combat turns conventional shooting habits on their head: enemies are best stopped by cutting off their limbs rather than aiming for their heads. Isaac uses mining and engineering tools as weapons, with alternate fire modes, plus stasis to slow threats and kinesis to move objects.
You travel through the ship to complete tasks, search its rooms for supplies, and manage limited inventory space. Shops and upgrade nodes let you improve weapons and equipment, while holographic displays built into Isaac's suit show health, ammunition, maps, and objectives.
Players often praise the Ishimura's oppressive atmosphere and unsettling sound design, which keep them alert as they explore. The limb-targeting combat and repurposed mining tools are frequently called distinctive and satisfying, while the suit-integrated interface and the story's mysteries also stand out. Some reviewers say the original still plays well, though others find its controls dated or its later fights less varied.


| Platforms | Windows |
|---|---|
| Steam Deck | Verified |
| Age ratings |
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| Controller support | Xbox |
| Controller required | No |
| DRM / EULA |
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| Content notices |
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| Metacritic | 87/100 View on Metacritic |
| Website | Official website |