We Love It's Guide to…
Thing-in-Itself
“Thing-in-Itself” is a short interactive story about the struggles of understanding another human being. Using Immanuel Kant’s concept as a framework, it leads the player through stages of a relationship, exploring how perceptions may clash and surroundings can alter.
Released:
Jan 5, 2017
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Developer:
Party for Introverts
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Publisher:
Party for Introverts
Emotional
Philosophical
Psychological
Indie
Walking Simulator
Narrative
Story Rich
Interactive Fiction
Dialogue Heavy
Visual Novel
Minimalist
Immersive Sim
Atmospheric
Adventure
Singleplayer
First-Person
Short
Casual
Simulation
Stylized
The Developer Says...
Ted and Molly are together. Ted feels a connection to Molly wherever he looks.
But, how do they both really see the relationship? See each other?
“Thing-in-Itself” is a short interactive story about the struggles of understanding another human being. Using Immanuel Kant’s concept as a framework, it leads the player through stages of a relationship, exploring how perceptions may clash and surroundings can alter.
With an average walkthrough time of 15 minutes, “Thing-in-Itself” is not a game in a traditional sense – it doesn’t have win or lose conditions and doesn’t present challenge to the player.
With this project, Party for Introverts attempts to establish a connection between the mediums of game and short story, reworking the possibilities when narrative and interactivity merge.
Key Features:
But, how do they both really see the relationship? See each other?
“Thing-in-Itself” is a short interactive story about the struggles of understanding another human being. Using Immanuel Kant’s concept as a framework, it leads the player through stages of a relationship, exploring how perceptions may clash and surroundings can alter.
With an average walkthrough time of 15 minutes, “Thing-in-Itself” is not a game in a traditional sense – it doesn’t have win or lose conditions and doesn’t present challenge to the player.
With this project, Party for Introverts attempts to establish a connection between the mediums of game and short story, reworking the possibilities when narrative and interactivity merge.
Key Features:
- Short, impactful interactive story that combines the motifs of German philosophy with a theme of modern relationship
- 15-minute walkthrough accompanied by inspired voice acting
- Emotional journey made relatable through casual interactions, dialogue choices and environmental changes
- Original musical score created by Elena Alekseeva
Awards and Kudos







Back of the Box Details
Steam Deck
Unknown
DLC
None
DRM/EULA Notices
None
Achievements
None
Ratings
None
Demo
None
Metacritic
None
Content Notices
None
Controller Support
None
Reviews
78%
Mostly Positive
Based on 126 reviews
Individual reviews are not available yet.
